Transforming inclusion and learning through video games
Video games as a tool for skill development, socialization, empowering diverse talent, and enhancing job opportunities for young people with intellectual disabilities.
100% INCLUSIVE
GAMING PROGRAM
SAVE Academy identifies and trains people with intellectual disabilities who are interested in video games, creativity, communication, or content creation.
Main
Objectives
INNOVATION
With a methodology focused on creation, SAVE Academy has established itself as a benchmark in innovation, leveraging video games as a medium for learning, communication and the creation of projects with great social impact.
SAVE ACADEMY'S MISSION ALIGNS WITH SEVERAL
SUSTAINABLE DEVELOPMENT GOALS (SDGs)
SAVE Academy is a pioneer in using video games as a tool for inclusion and talent development. With a sustainable business model and a vision for social impact, we are positioned to grow in a booming market.
This is your chance to be part of an initiative that combines social innovation, economic benefits, and positive responsibility.
The project's unique value lies in its disruptive and inclusive methodology, which integrates people with intellectual disabilities alongside professionals of various experience levels.
This allows SAVE Academy to drive strategic innovation projects through video games, creating tangible impact for companies and society.
At SAVE Academy, we seek investors, collaborators and strategic partners who share our vision of a more inclusive and diverse world. With your support, we can accelerate our impact and bring this mission to more companies and communities.
Nivell Extra is much more than an entertainment program; it is the first realization of SAVE Academy's vision, where inclusion and video games combine to create significant social impact.
This program not only represents a breakthrough in inclusive entertainment but also positions SAVE Academy as a leader in social innovation within the video game sector.
With Nivell Extra, we are taking the first step towards a future where differences are valued and video games are used as a powerful tool for equal opportunities.
FAQ’s
It arose from the hypothesis that video games can be a powerful tool for improving the cognitive, social, and emotional skills of people with intellectual disabilities, and an effective means for their social and workplace inclusion. Through several studies conducted with various partner entities, these hypotheses were confirmed, identifying talents, motivations, and aspirations, as well as barriers such as overprotection in their environment and challenges in creating, accessing, and participating in digital communities.
Contact Us
We are glad to know that you are interested in SAVE. One of our team members will contact you to provide more information.
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